Welcome
How to use your manual
Introduction to your Amapi 3D Software
3 The Modeling Tools:
4 The Data Window
5 The Assistant Palette
6 The Control Panel
7 The Pulldown Menus
8 Mouse/Keyboard Access
9 The Catalog
10 How Do You Work with Amapi 3D?
11 Exercise 1: Creating a Sphere and a Cube
12 Exercise 2: Building a Suitcase
13 Exercise 3: Creating a Vase
14 Exercise 4: A Cherry
15.1 New (PC: Ctrl+N; Mac: Command+N)
15.2 Open (PC: Ctrl+O; Mac: Command+O)
15.3 Merge (PC: Ctrl+M; Mac: Command+M)
15.4 Close (PC: Ctrl+W; Mac: Command+W)
15.5 Save (PC: Ctrl+S; Mac: Command+S)
15.6 Save as (PC: Ctrl+E; Mac: Command+E)
15.7 Import
15.8 Export
15.9 The Catalog (PC: Ctrl+K; Mac: Command+K)
15.9.1 Object Catalog/Texture Catalog
15.9.2 Browsing the Catalog
15.9.3 Bookmarks
15.9.4 Utilities
15.9.5 Rename a file
15.9.6 Erase: The trash
15.9.7 Copying a file from the Catalog into the current scene
15.9.8 Saving a model using the Catalog
15.9.9 Import
15.9.10 Export
15.10 Batch converter
15.11 Page setup
15.12 Print (PC: Ctrl+P; Mac: Command+P)
15.13 Quit (PC: Ctrl+Q; Mac: Command+Q)
15.14 Quick access to recent documents
16.1 Undo (PC: Ctrl+Z; Mac: Command+Z)
16.2 Redo (PC: Ctrl+R; Mac: Command+R)
16.3 Validate (Return key)
16.4 Cancel (Escape key)
16.5 Cut (PC: Ctrl+X; Mac: Command+X)
16.6 Copy (PC: Ctrl+C; Mac: Command+C)
16.7 Paste (PC: Ctrl+V; Mac: Command+V)
16.8 Delete
16.9 Select All (PC:Ctrl+A; Mac:command+A)
16.10 Shortcuts (PC:Ctrl+D; Mac:Command+D)
16.11 Preferences
18.1.1 How do you select a tool?
18.1.2 How do you change tool palette?
18.1.3 How do you end a tool action?
18.3.1 Online Help
18.3.2 The Commands
18.3.3 Selection Tools
18.3.4 The reference point
18.3.5 Cursor movement and positioning constraints
18.3.6 The Tuner “-/+”
18.3.7 Modes
18.4.1 The Scene Manager
18.4.2 Backface culling
18.4.3 Working plane
18.4.4 Perspective
18.4.5 The views
18.4.6 Point of view
18.4.7 Hide, Unhide
18.4.8 Group, Ungroup
18.4.9 Measurements
18.4.10 Editing Materials (PC: Ctrl+L; Mac: Command+L)
18.4.11 Get Info (PC: Ctrl+I; Mac: Command+I)
18.5.1 The basic shapes
18.5.2 Polygonal and NURBS drawing modes
18.5.3 3D Primitives
18.5.4 Drawing
18.5.5 Text Editor
18.5.6 Extract Curve
18.5.7 Facet extraction
18.5.8 Extrusion
18.5.9 Sweeping
18.5.10 Double Sweeping
18.5.11 Ruled Surface
18.5.12 Surfaces
18.6.1 MetaNURBS
18.6.2 Mold
18.6.3 Bend
18.6.4 Stretch
18.6.5 Delete
18.6.6 Smooth
18.6.7 Chamfer (Bevel)
18.6.8 Thickness
18.6.9 Cut
18.7.1 Duplicate
18.7.2 Symmetry
18.7.3 Rotation
18.7.4 Move
18.7.5 Scale
18.7.6 Snap
18.7.7 Lay On
18.7.8 Welding
18.7.9 Unfold
5.1 Definitions
5.2 The rendering parameters (PC: Ctrl+J ; Mac: command+J)
6.1 Set up animation
6.2 Assign a path
6.2.1 How to assign a path to an object
6.2.2 How to choose a different reference point
6.2.3 How to choose the object orientation on the path
6.2.4 How to choose the number of frames associated with the path
6.3.1 Opening the Key Framer
6.3.2 The object time line
6.3.3 How to build an animation
6.3.4 How to modify your animation
6.4 Play animation (PC: Ctrl+F ; Mac: Command+F)
6.5 Render to file
6.6 View animation
1. A little house
2. A cone on a sloping plane
3. Pipes
4. A champagne cap
5. A house
6. Hello! (3D text)
7. A glass
8. A mouse on a piece of cheese
9. Potato chips
10. A windshield for a motor bike
11. Hull for a boat (Example 1)
12. Hull for a boat (Example 2)
15. A tube of goo
16. A container